This project has been amazing! The lab teams, the project staff, the Mustard Seed Staff, and those who came out to visit us at the Open House were awesome. Everyone who has contributed or seen the project, you are what made this all worth working on. Thank you to everyone who made this project brilliant for all of us.
But now back to business. This last week has been a tough one, what with exams coming up, but the team pulled it all together. Essentially, it was a rush to get all of the finished projects handed in. Each team had been assigned to build their own mini game, and they all had to end up in the finished installer. Groups hustled to get their last tidbits added into their games before handing in. By Wednesday night, everything was in distributable condition and ready for the open house.
As far as the open house goes, it was an overall success. A display of 3 computers and a tidy little poster assisted all those who presented into getting what we're sure were at least decent marks. Visitors seemed genuinely interested and impressed with what was being presented. Overall, it seemed to just flow together. It appeared we had gotten the job done and were leaving our visitors with smiles on their faces.
The only thing that would be good for this project is a longer time frame to develop the project. Too much time was just spent worrying as to how to get things done in time for the presentation. Teams needed more time to get used to using the tools provided to them. Some advanced users stood out from the crowd, but with experience comes responsibility, and as such those with knowledge were left teaching those who were just getting started. With more time, everyone could have become more familiar with the development processes and as such, cleaner, prettier, more efficient, and more functional games would have been developed. Other than that, everyone seemed to enjoy the project and the final product was definitely worth the effort.
No comments:
Post a Comment