Friday, April 16, 2010

Status Report for Orange Lab C for the week of April 16th

This week the lab put in a lot of work in order to finish everything and have it presentable for the open house. The game was put together with tests being done in order to fix bugs. There were some problems with compiling the levels but with extensive work from the programmers it was completed. The poster was finished and worked well for the open house although it did take a lot of time and effort in order to get it put together. Overall the lab worked extremely hard although at times it was tough because finals are looming and people still wanted to spend time studying. This did cause a lot of stress for the lab but we managed to pull through in the end.

The Open House was an overall success. The lab did its prototype presentation the morning of the Open House; since the lab was presenting as a whole the people who were doing the Open House also did the prototype presentation. It was good preparation for the Open House and allowed the lab members to see the quality and effort that everyone put in. The showcase of the game and its integration was the highlight of the Open House.

Some game changes that the lab may have wanted to make would be to add more levels and have to have had more time to spend fine tuning the levels. The time constraints were more limiting on the project than the actual skills of the lab members. More game elements would have been nice to incorporate but under the circumstances the lab produced an excellent product that everyone is very proud of.

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