Orange Lab C Blog Status Report for the week of March 26th
Lab :
Accomplished:
· Set some basic specifications for programming
· Went over layout of program
· Discussed expectations for how the program should work
To be Accomplished:
· Produce basic program
· Develop and integrate programs
· Decide on which game platform to use
Additional Information:
· Need to work on communication and organization between the lab groups
· While designing the program the lab needs to keep in mind feasibility
C1:
Accomplished:
· Functionality Report written
· Platforms examined
· Getting familiarized with Blender application
· Downloaded Construct to use as a platform if Blender doesn't work out
· Determined how to split up work between ourselves and C9
· Created specific work for weeks work
To be Accomplished:
· Get the base for the program written
· Receive work from research teams and figure out what and how to integrate it into the game
· Make sure that we are getting more than just a list of questions from the research teams
C2:
Accomplished:
l Assigned roles and to-do lists for the Functional Requirements and Design Proposal
l Finished research for the report
l Compiled everyone's work into an 11 page report to be handed in Thursday March. 25, 2010
l Learned what they want for the testing component
To Be Accomplished:
- Start on questions to give to the game design group
- There isn't a set amount of questions, but there needs to be enough to get the point across (>20)
- Make diagrams and pictures to accompany questions in order to keep the game more interesting
- Make settings for each question (ex. the setting in the game, building floors, etc.)
- Compile these questions, settings, and ideas in a well organized manner and give them to the programming groups as soon as possible so that they can begin.
Additional Information:
- Theme is very important and needs to be focused on in developing each of the questions.
- Focus also needs to directly on not boring the users of the game.
C5:
Accomplished:
· Finished the functionality report and design proposal
· Brainstormed ideas for the game
· Found twelve different facial expressions for which we can test on
To be Accomplished:
· Help programming group with anything they need
· Write down questions and answers specifically for our task (conversation and facial expressions)
C6:
Accomplished:
· established general design for educational program
· examined engineering requirements and how to implement them into program
· began grating question bank for program
To be Accomplished:
· meet with programming team and relay what we want accomplished
· continue creating question bank
· communicate with other teams so that our programs do not overlap too much
Additional Information:
· call group meeting to talk about starting programming as soon as possible
C8:
Accomplished:
· Came up with the artificial hand/ circuit prototype
· Thought of ways to incorporate handshakes into the game
· Split up the functionality report and had finished it/handed it in
To be Accomplished:
· Hopefully finish the artificial hand prototype
o Buy and construct materials
· Know exactly what kind of software/program we will be dealing with
· Incorporate out ideas into the program
C9:
Accomplished:
· determined the framework of the project, main project goals, and integration with other lab groups.
· narrowed the potential development platforms down to two choices; construct or blender.
· finished the functionality report prerequisite.
To be Accomplished:
· deciding on which development platform to use (by Monday).
· deciding on precise details of game framework and graphics (Monday).
· Completing the main model or image (by Wednesday).
· Completing the first interrupt sequence (by Thursday).
· Completing a basic working prototype by Thursday's lab.
· Receiving input and suggestions from the lab on Thursday.
